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Old May 22, 2006, 05:36 PM // 17:36   #1
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Default Guild Wars Novels

I'm sure you guys have seen/heard of books based on games. Ive recently been reading a Halo novel, pretty nice actually. So i was wondering if Anet would go into this same direction with Guild Wars.

GW has a lot of things not covered by the game storyline and could really be fleshed out by some side novels. It has a nice mythology to create fantastic stories in, and i think they should capitalize on that

So my question is...would anyone (other than me) read it if it was made?

EDIT:
Im not suggesting that the actual Prophecies OR Factions storylines be turned into books. Whats the point when you play the game and know the story already. Im saying that the Guild Wars UNIVERSE: Its mythology, its countries, its monsters, its magic, its conflicts, is a perfect setting to make countless of stories from.

The next person who posts something along the lines "The manual/game/etc is badly written and would make a bad book" is obviously not paying attention to what im saying.

Last edited by lyra_song; May 23, 2006 at 03:57 AM // 03:57..
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Old May 22, 2006, 05:40 PM // 17:40   #2
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I wouldn't. Too busy playing the game.
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Old May 22, 2006, 05:50 PM // 17:50   #3
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I wouldn't because I don't really like the guildwars storyline that much.

I did read the Halo books.

I thought my son would like them, he was 7 at the time, and while I was reading them to him I started liking them.

I was disapointed they didn't come out with books 4-6 when they released Halo 2.
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Old May 22, 2006, 06:08 PM // 18:08   #4
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I might would like to know more about Lore and the Old Gods
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Old May 22, 2006, 06:10 PM // 18:10   #5
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If Guild Wars books were written on the same level as ANet's Guild Wars Manual, I migh just explode. The manual's lore was written on a fourth-grade level; utterly pitiful stuff, especially when I flip through manuals from games like Warcraft II, or even Warcraft I, games which featured far finer lore, most of which you played through and read about during the later releases. The lack of races isn't working to ANet's advantage, nor is the fact that they can never establish a clearly defined enemy. It was the Charr for a little while, then those Undead bastards, then the damn jungle crawlers and their humanoid friends, followed by the Dwarves... I haven't dug far enough into Factions missions to speak for the expansion, but I doubt it's much better. How a character identifies herself is paramount to the elaboration of a plot and the justification of an enemy; while you were from Ascalon in the core game, you ended up fighting a war for the dwarves, which I found rather irrational. Sure, you get to save the damn world, but even on a fantasy basis it's far-fetched. If you're in Ascalon, fight Ascalon's damn war, and if you want to run away to Kryta and fight their war, fine, but after a while it became ridiculous. There's no clearly defined enemy threatening YOU, but YOU'RE threatening an enemy that you pointlessly seek out.

They tried to break it with Factions, but like I said, I really can't speak for that game yet. Since the whole thing takes place on Cantha, it would make sense that your Canthan character would try to defend the forsaken hell-hole. Kurzick vs Luxon allegience could've been great, but the battles don't tend to stray very far from Saltspray Beach, and if they do, it's only by one map, usually in the Luxon direction.

In PvP, people identify by their Guild, by their Alliance, and by their Faction, but what of PvE?
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Old May 22, 2006, 06:37 PM // 18:37   #6
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Playing GW has rid me of my attention span such that I can barely read through these posts without my mind wandering. The thought of a book sends me in to a coma.
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Old May 22, 2006, 06:40 PM // 18:40   #7
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I have to agree, a book on Guild Wars doesn't really interest me given how the plot tends to break down into:

"Why am I doing this?"
"Because (Rurik/The White Mantle/Vizier Khilbron/Glint/Master Togo/etc) said so!"

Hell, even Shiro Tagachi's backstory ends up like that.

"Dude, why did you kill the Emperor?"
"Because some old lady said so!"

It doesn't help that the signature characters in Guild Wars are saddled with mediocre builds and horrible AI. All while the lore tries to maintain how totally awesome and peerless they are.

Last edited by Sanji; May 22, 2006 at 06:45 PM // 18:45..
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Old May 22, 2006, 06:43 PM // 18:43   #8
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Many in the Lyssa Fiction section have been writing short stories/novelettes for some time, including myself. The problem currently is getting rights from Anet to do just what you are asking.

To date, we are permitted to write works of fan fiction so long as we give proper credit to anet who holds the copyrights as well as make the material available for free.

At sometime Anet may open up the rights for purchase, but I'm sure it will not be a cheap prospect.

From the number of people that post and view the threads in that particular sub forum, I would say yes, there is interest in reading a GW's based novel.
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Old May 22, 2006, 06:51 PM // 18:51   #9
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Quote:
Originally Posted by lyra_song
I'm sure you guys have seen/heard of books based on games. Ive recently been reading a Halo novel, pretty nice actually. So i was wondering if Anet would go into this same direction with Guild Wars.

GW has a lot of things not covered by the game storyline and could really be fleshed out by some side novels. It has a nice mythology to create fantastic stories in, and i think they should capitalize on that

So my question is...would anyone (other than me) read it if it was made?
The Halo books are awesome I'd just like to note..Just reread Fall of Reach.

As far as Gw books go, more than likely I'd read them. So far the Starcraft, Halo, MtG, Diablo and some other game-based books have all been good reads.
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Old May 22, 2006, 06:53 PM // 18:53   #10
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I think some people are misunderstanding me a little when i mean a Guild Wars novel. I dont mean a novel of the Prophecies or Factions storylines.

I mean novels based in this world/universe/mythology that Anet has created.

Sample idea:
A love story involving an Ascalon warrior whos beloved is murdered by the Charr and he decides to venture into the underworld to find some way to bring her back.

Hell, you can make entire novels based on stuff pre-prophecies (during the actual Guild Wars).

.-.
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Old May 22, 2006, 07:05 PM // 19:05   #11
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Quote:
Originally Posted by lyra_song
I think some people are misunderstanding me a little when i mean a Guild Wars novel. I dont mean a novel of the Prophecies or Factions storylines.

I mean novels based in this world/universe/mythology that Anet has created.

Sample idea:
A love story involving an Ascalon warrior whos beloved is murdered by the Charr and he decides to venture into the underworld to find some way to bring her back.

Hell, you can make entire novels based on stuff pre-prophecies (during the actual Guild Wars).

.-.
lol that's exactly what I thought you ment, guess I was one of the few...

I mean the GW world in itself is a great pallet to make various stories about. I myself have pondered about making a comic book about it, but just like everyone else, playing GW is just taking over all parts of my free time.
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Old May 22, 2006, 07:15 PM // 19:15   #12
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Default Excerpt from Guild Wars: The Novel

Then Vladimus Heroicus reached the scout in the great thicket.

"Wherefore is this Black Moa bird I have been searching all over for?"

The scout replied, "Why he roams around the center of yonder Ferndale. Go there and slay him."

"WTF, I went through Ferndale 3 times already and didn't see him," Vladimus snapped back, to which the scout replied, "well he's there now."

Vladimus raised his hands in anguish.

"Screw it. Let the damn bird eat all you people as far as I'm concerned. I'm off to Droknar's Forge for some Dwarven Ale!"
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Old May 22, 2006, 07:17 PM // 19:17   #13
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Lyra, I understood what you asked. My story is set in the 2 year time period between pre and post searing.

You asked if others would read a novel based on the GW's Universe and I think if you look in Lyssa's Fiction you'll see, yes, there are many that would, including myself. I think if you re-ask your question in that sub forum you may find far more interest then in the general discussion.

The problem is, it isn't about the lack of people willing, its about the lack of copyright. Even if the story was completely separate of the game story lines, it would still require permission from Anet and NCSoft who hold all the copyrights. Bottom line, no one can use even the phrase "A Guild Wars Story" without paying royality fees.

I have tried emailing Anet to obtain permission to even charge just a down load fee if I put my book into PDF form as an e-book. The answer was very blunt. Writing is fine, collecting money is not.
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Old May 22, 2006, 07:20 PM // 19:20   #14
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Quote:
Originally Posted by CyberNigma
Then Vladimus Heroicus reached the scout in the great thicket.

"Wherefore is this Black Moa bird I have been searching all over for?"

The scout replied, "Why he roams around the center of yonder Ferndale. Go there and slay him."

"WTF, I went through Ferndale 3 times already and didn't see him," Vladimus snapped back, to which the scout replied, "well he's there now."

Vladimus raised his hands in anguish.

"Screw it. Let the damn bird eat all you people as far as I'm concerned. I'm off to Droknar's Forge for some Dwarven Ale!"
LOL. Its all so official until the "WTF".

How many times would the word "noob" appear in this novel?
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Old May 22, 2006, 07:23 PM // 19:23   #15
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I love fantasy books, and I would LOVE to read a book based on Guild Wars...I wouldnt do it on the Prophecies campaign, or Factions, maybe use the pre determined heros (Cynn, Devona,Aiden) and have them go on an adventure of some sorts, I would deffinately read em
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Old May 22, 2006, 07:26 PM // 19:26   #16
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I support a good, true and insightful Guildwars Novel line of books.

I dont want it to be a story about the story we're playing. I want the Novels to be preludes and precursors to games, or details the after events. I want things that dont even make tied in about the games, I want to learn more about the characters like Mehlno through stories rather then game.

We can also learn more about cleriges and evils through this way, advance NPC's that we fight and what not.
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Old May 22, 2006, 07:31 PM // 19:31   #17
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i would probably read it.. good or bad, just for my general knowledge of GW... I'd think of it more like an encyclopedia or more than anything else. But yeah most of the lore is very childish so i'd hope they'd make the books a little more hardcore.. but it would be nice to get some more back drop of the world
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Old May 22, 2006, 08:27 PM // 20:27   #18
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CyberNigma, if you wrote the rest of that story I would probably read it. Lol.
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Old May 22, 2006, 08:39 PM // 20:39   #19
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i would read them, i love fantasy type novels. would be fun to see some creative writers flesh out some of the guild wars plot line also
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Old May 22, 2006, 08:41 PM // 20:41   #20
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Wernt the halo books out before the games? I believe that it was games based on the novels...

But anyways, GW novel, meh, prolly wouldnt buy it because it would have the characters just running back and forth over the same areas over and over again. (That and all the plots would be exactly the same. Get out of a training area, find out you arnt powerful enough yet. "Ascend." Go kill the bad guy.)
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